Design, Disrupt, Decentralise!
We create multi-player strategy games with outstanding feel and gameplay. Our Play & Earn designs drive gamification to new heights - innovating both chain-side and game-side each day!
People, Planet, Prosperity!
A thriving economy is best for a game and for its players. MoonGaming proudly gives back to the gamers, the creators, their communities, and the world that is a home to all of us.
We’re hiring - join the team!
Do you have the skills, or share our exceptional drive to create?
Come and join our world-class Game-Fi studio today!
Medieval Empires
Medieval Empires is a mid-core multiplayer online strategy game based in a blockchain powered historical world, where the players will be able to build, explore and conquer with exciting opportunities to play and own digital assets! Featuring internationally acclaimed actor, Engin Altan Düzyatan as Kayi Tribe leader Ertuğrul Gazi, the game aims to provide a state-of-the-art Web 3.0 experience to the fans of the character/actor, gamers as well as blockchain and crypto enthusiasts.
Meet the team
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Assad Dar
Chief Visionary Officer & Co-Founder
Assad worked for 15 Years in the IT and Digital Transformation field, focusing on new global business models and new global Go-To-Market strategies. He built new teams and departments, and marketed brands of world-wide renown such as Aspirin, Bepanthen and many more. These days, Assad takes his years of Blockchain expertise to new heights in the games industry.
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Jan Berkefeld
Chief Executive Officer
Jan has 20 years of experience working in different markets and companies in IT, such as Accenture, Atos, and various Start-ups.
He is a structured and methodical business expert and holds a Masters Degree in Management & IT.
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Moritz Voss
Chief Technology Officer
Moritz is a game industry veteran closing on 20 years in the business, having proudly shipped over 30 titles on a spectrum ranging from hardcore strategy and city builders to puzzle and arcade games. As an Alumnus of King.com, HandyGames, and 5th Planet, Moritz has led and inspired game studios to embrace disruptive transformations aplenty.
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Felix Hartung-Hespelt
Game Design Director
Felix has more than 15 years of game design experience in browser and mobile games within a genre range from strategy, RPG and simulation, puzzles, and even hyper casual. He worked at successful companies such as Wooga and Huuuge, and possesses a mindset driven by numbers and analytics. -
Qing Guan
Lead Producer
Qing is a veteran in mobile gaming and digital services along the rise of the smartphone industry. He worked on many brands that are familiar to consumers such as the Candy Crush franchise, N26 bank, and Ada Health. He has a vast experience working in start-ups and Unicorns across disciplines.
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Peter Söderbaum
Art Director
Peter is a passionate artist whose career started in AAA gaming at Crytek, working on the Crysis franchise and Ryse son of Rome. With the rise of Facebook, and subsequently, mobile gaming he moved to Wooga where he helped set the style and launch Pearl’s Peril and Agent Alice. Then joining King where he worked across a variety of casual gaming projects. He has since had the pleasure of helping build and train teams for Rovio, Riot and Metacore projects.